Full name
Kevin T. Chin
Title
Principal Concept Arist
Location
Austin, TX
Experience
Principal Concept Artist
Wimo Games, Inc
- Principal Concept Artist on mobile game projects, spearheading overall look & feel of game, assisting in concepts, 2D art and marketing assets.
- Collaborate closely with art director, leads, designers and creative writers
- Facilitate direction and feedback on concept art and art style to outsourcing partners
- Co-art directed mobile game consisting of 3-4 artists, maintaining visual cohesion
- Mentor associate artists
Shipped titles
Micro Machines: Mini Challenge Mayhem (VR)
Battle Bows (VR)
RPG DICE: Heroes of Whitestone (Mobile)
Principal Concept Artist
KingsIsle Entertainment
- Principle concept artist on mobile game projects, spearheading overall look & feel of game and marketing assets
- Visual development, character, enemy, pet, equipment, mount, FX design, marketing art on MMO projects
- Collaborate closely with art leads, designers and creative writers
- Co-art directed mobile game consisting of 3-4 artists, maintaining visual cohesion
- Mentor associate artists
Shipped titles
Wizard 101 (PC)
Pirate 101 (PC)
Animal Cove (Mobile)
Everclicker (Mobile)
AlphaCat (Mobile)
Rise & Destroy (Mobile)
Concept Artist
Disney Interactive – Junction Point Studios
- Visual development, production and marketing art
- Principal concept artist on various zones and environments
- Lighting paintovers for target illustrations, texture revising, 2D UI and map asset creation
- Mentoring junior artist and interns
Shipped titles
Disney Epic Mickey 2: The Power of Two (console)
Senior Concept Artist
Killspace Entertainment
Character design, level layout, game-in-frame illustration
- 3D environment paintovers
- Minor art director roles, concept art documentation, junior concept artist mentoring
- Closely collaborated on story/level design with producers, design, and creative directors
Shipped titles
Yars Revenge (console)
Concept Artist
Technicolor Interactive Services
- Painted, developed 2D characters and assets used in motion cinematics
- Collaborated with concept team to create an art pipeline for asset delivery and implementation
Illustrator
Upper Deck / Blizzard Entertainment
World of Warcraft: Collectible Card Game art
Concept Artist
7 Studios
- Concept development for new intellectual properties
- Concept design, production art, storyboarding for projects
Education
Bachelors of Fine Arts in Illustration
College for Creative Studies
Clients
7 Studios Activision Blizzard Entertainment Games Workshop Fantasy Flight Games KingsIsle Entertainment Atari Marvel Disney Interactive Leapfrog Enterprise Reverge Labs Ubisoft Technicolor Interactive Famous Frames 5 Elements Entertainment Electric Hat Games Upper Deck
Exhibitions
2021 | Anime Wonderland (Group), Guzu Gallery, Austin, TX |
2021 | Crazy4Cult (Group), Gallery 1988, Los Angeles, CA |
2021 | oNESheet (Group), Gallery 1988, Los Angeles, CA |
2020 | 30 YEARS LATER (1990) (Group), Gallery 1988, Los Angeles, CA |
2017 | Strange Beasts V: Shin Beasts (Group), Guzu Gallery, Austin, TX
Kaiju art show |
2017 | They’re Coming to Get You (Group), Guzu Gallery, Austin, TX
Horror art show |
2017 | Nothing New: 90's themed art show, Guzu Gallery, Austin, TX |
2017 | Popped! Pop Culture Art Show, Parts & Labour Gallery, Austin, TX |
2016 | High Scores 2: Videogame show, Guzu Gallery, Austin, TX |
2016 | Blast Off! Sci-Fi inspired show, Guzu Gallery, Austin, TX |
2016 | Castle of Dreams: A Studio Ghibli tribute art show, Texas Art Asylum, Houston, TX |
2016 | Strange Beasts IV: Kaiju & Japanese Pop Culture show, Guzu Gallery, Austin, TX |
2016 | Cute & Rude Show (Themed Show), CSA Gallery, San Antonio, TX |
2014 | VS: The Fighting Game art show, Cookies n Cream Gallery, Pasadena, CA |
2014 | Artxplosion (Group Show), Mindzai Gallery, Austin, TX |
2014 | Miyazaki Tribute (Themed Show), Cookies & Cream Gallery, Pasadena, CA |
2012 | Pulp Art, Gallery Provacateur, Chicago |
Skills
llustration, concept design, visual development, storyboarding, story art, graphic design, UI design, color theory, visual storytelling, texture retouching, background art, Fluent Photoshop, Indesign, Google Sketchup, Artrage, Cintiq, Wacom tablet, PC/Mac, Perforce, Alienbrain, Word, Excel, Hansoft, Basic Maya/3DS Max, Jira, Confluence, Replicon, traditional painting/drawing/sketching