Full name

Kevin T. Chin

Title

Principal Concept Arist

Location

Austin, TX

Experience

Principal Concept Artist

Wimo Games, Inc

Austin, TX · Feburary 2021 – Present

  1. Principal Concept Artist on mobile game projects, spearheading overall look & feel of game, assisting in concepts, 2D art and marketing assets.
  2. Collaborate closely with art director, leads, designers and creative writers
  3. Facilitate direction and feedback on concept art and art style to outsourcing partners
  4. Co-art directed mobile game consisting of 3-4 artists, maintaining visual cohesion
  5. Mentor associate artists

Shipped titles
Micro Machines: Mini Challenge Mayhem (VR)
Battle Bows (VR)
RPG DICE: Heroes of Whitestone (Mobile)

Principal Concept Artist

KingsIsle Entertainment

Austin, TX · June 2012 – Feburary 2021

  • Principle concept artist on mobile game projects, spearheading overall look & feel of game and marketing assets
  • Visual development, character, enemy, pet, equipment, mount, FX design, marketing art on MMO projects
  • Collaborate closely with art leads, designers and creative writers
  • Co-art directed mobile game consisting of 3-4 artists, maintaining visual cohesion
  • Mentor associate artists

Shipped titles
Wizard 101 (PC)
Pirate 101 (PC)
Animal Cove (Mobile)
Everclicker (Mobile)
AlphaCat (Mobile)
Rise & Destroy (Mobile)

Concept Artist

Disney Interactive – Junction Point Studios

Austin, TX · May 2011 – May 2012

  • Visual development, production and marketing art
  • Principal concept artist on various zones and environments
  • Lighting paintovers for target illustrations, texture revising, 2D UI and map asset creation
  • Mentoring junior artist and interns

Shipped titles
Disney Epic Mickey 2: The Power of Two (console)

Senior Concept Artist

Killspace Entertainment

Hollywood, CA · May 2010 – October 2010

Character design, level layout, game-in-frame illustration

  • 3D environment paintovers
  • Minor art director roles, concept art documentation, junior concept artist mentoring
  • Closely collaborated on story/level design with producers, design, and creative directors

Shipped titles
Yars Revenge (console)

Concept Artist

Technicolor Interactive Services

Burbank, CA · February 2009 – April 2009

  • Painted, developed 2D characters and assets used in motion cinematics
  • Collaborated with concept team to create an art pipeline for asset delivery and implementation

Illustrator

Upper Deck / Blizzard Entertainment

Los Angeles, CA · 2008 – 2008

World of Warcraft: Collectible Card Game art

Concept Artist

7 Studios

Los Angeles, CA · December 2005 – October 2008

  • Concept development for new intellectual properties
  • Concept design, production art, storyboarding for projects
Education

Bachelors of Fine Arts in Illustration

College for Creative Studies

Detroit, MI · Sept 2000 – May 2004

Clients

7 Studios Activision Blizzard Entertainment Games Workshop Fantasy Flight Games KingsIsle Entertainment Atari Marvel Disney Interactive Leapfrog Enterprise Reverge Labs Ubisoft Technicolor Interactive Famous Frames 5 Elements Entertainment Electric Hat Games Upper Deck

Exhibitions
2021 Anime Wonderland (Group), Guzu Gallery, Austin, TX
2021 Crazy4Cult (Group), Gallery 1988, Los Angeles, CA
2021 oNESheet (Group), Gallery 1988, Los Angeles, CA
2020 30 YEARS LATER (1990) (Group), Gallery 1988, Los Angeles, CA
2017 Strange Beasts V: Shin Beasts (Group), Guzu Gallery, Austin, TX
Kaiju art show
2017 They’re Coming to Get You (Group), Guzu Gallery, Austin, TX
Horror art show
2017 Nothing New: 90's themed art show, Guzu Gallery, Austin, TX
2017 Popped! Pop Culture Art Show, Parts & Labour Gallery, Austin, TX
2016 High Scores 2: Videogame show, Guzu Gallery, Austin, TX
2016 Blast Off! Sci-Fi inspired show, Guzu Gallery, Austin, TX
2016 Castle of Dreams: A Studio Ghibli tribute art show, Texas Art Asylum, Houston, TX
2016 Strange Beasts IV: Kaiju & Japanese Pop Culture show, Guzu Gallery, Austin, TX
2016 Cute & Rude Show (Themed Show), CSA Gallery, San Antonio, TX
2014 VS: The Fighting Game art show, Cookies n Cream Gallery, Pasadena, CA
2014 Artxplosion (Group Show), Mindzai Gallery, Austin, TX
2014 Miyazaki Tribute (Themed Show), Cookies & Cream Gallery, Pasadena, CA
2012 Pulp Art, Gallery Provacateur, Chicago
Skills

llustration, concept design, visual development, storyboarding, story art, graphic design, UI design, color theory, visual storytelling, texture retouching, background art, Fluent Photoshop, Indesign, Google Sketchup, Artrage, Cintiq, Wacom tablet, PC/Mac, Perforce, Alienbrain, Word, Excel, Hansoft, Basic Maya/3DS Max, Jira, Confluence, Replicon, traditional painting/drawing/sketching

Elsewhere